Coming to iOS · Android shortly after

Word capture.
Played as a sport.

Two players. One shared grid. Two minutes. Find words faster than your opponent to claim them. The board stays alive, but theword is gone permanently.

Free to playNo pay-to-winRanked ELO ladder
VoltSTAR
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Concept

The board stays alive. The words disappear.

Ruzzle proved the market — sixty million downloads, fourteen years of loyal players. But the rating goes up, the rating goes down, and nothing around it makes you care. A ranking without infrastructure is just a score with a different name. Diction changes this by making each word a permanent claim on a shared word list.

The word is claimed. Not the tiles.

Every word found is captured permanently. The tiles reset to neutral after each word, but the word is gone. The board stays alive, but the word list shrinks.

Deny by finding their words.

In word capture you deny by finding the words your opponent was building toward — which requires reading their intentions, not just claiming tiles.

Ranking is the product.

Ruzzle's ranking is a feature. Diction's ranking is the product. Seasonal resets, tier identity, matchmaking that treats your rank as something worth protecting.

Game modes

Two grids. Two formats. One competitive ladder underneath all of them.

Casual · 4×4

Sixty seconds. Anywhere. Anyone.

The on-ramp. Rules immediate, pressure low. Compete to find the most words. Casual is not a lesser version — it's the engine that keeps Diction in daily rotation.

Ranked · 6×6PvP · Live capture

More board. More to read. More to deny.

A 6×6 grid cannot be fully solved mentally. Find and capture words faster and smarter than your opponent. The discipline.

Roadmap
Solo modesFirst to ship

Unlimited. Time Attack. Daily Puzzle.

Three variants on one engine. Build vocabulary with no clock, chase a personal best, or compete on the same grid as every other player on Earth that day.

Competitive infrastructure

Bronze to Champion. Earned through performance, never time spent.

Global ELO-based ranking tracks every result. Seasonal leagues reset the field and give every player a reason to compete each cycle. Your rating means something because losing it costs something.

BronzeELO 0 – 1199
SilverELO 1200 – 1799
GoldELO 1800 – 2399
PlatinumELO 2400 – 2999
DiamondELO 3000 – 3999
ChampionELO 4000+
Match historyVolt
WKyro+12(30 – 18)
WSable+9(24 – 21)
LOnyx-10(16 – 27)
WMara+47(41 – 11)
LVex-8(19 – 24)

Every match changes your rating.

The best players will know each other by name. Rivalries will form. Rankings will be watched. The long-term roadmap includes team and clan systems — organised competition with identity beyond the individual.

Mastery layer

Free to play. No pay-to-win. The competitive ladder stays pure.

A mastery subscription for players who take climbing seriously. Chess.com monetises analysis and coaching — never ranked-game advantages. So do we. Pro turns every loss into the most useful match you played this week.

  • Full board revealAfter every match, see every word that existed on that board — mapped against what you actually found.
  • Coverage ratingPer-match accuracy score. Watch your share of the available board climb as you read grids faster.
  • Performance trendsHistorical breakdowns across vocabulary patterns, tile recognition, and pacing under pressure.
  • Move-by-move replayStep through any past match with timestamped traces. See the eight-letter word you walked past twice.
Post-match · AnalysisPro preview
Words
42 / 73
Score
34%
Best
THERMALS+11

What you missed

RECLINESCALARSTRANCESMORALESCARNALSTERNREALMSPORCELAINLATERNSTRAINMANTLES+ 31 more

Coverage trend · last 7 matches

38%

Waitlist

Get the TestFlight invite when iOS opens.

Solo modes ship first — Time Attack and the Daily Puzzle. Friends and ranked PvP follow as the player base scales. No spam, no marketing drip, one email when there's something to play.